To “win,” you’re going to have to get out there and act like a fool at times. You can stick to the missions that are truly sneaky and which don’t require any interaction, but you’ll only be playing a small part of the game. If you are terribly shy this game is going to be painful for you. The point, after all, is to get you interacting with humanity. Many of the activities are very public in nature. The irony of Sneaky Cards is that a game with “sneaky” in the title will often make you conspicuous. However, I would argue that getting rid of any of the cards is a victory, particularly if you’re not a very adventurous person to begin with or if your card brought some happiness to someone’s day. Once you’ve gotten rid of all of your cards, you’ve “won” the game. (This feature is dependent upon people entering the tracking information and having geolocation tracking enabled on their device, so you aren’t guaranteed to know what becomes of any of your cards.) When someone finds one of your cards and enters its code on the website, you will receive an email letting you know that your card is active out in the wild. Each deck comes with a unique tracking code that you can register at Sneak圜 and each card in the deck has its own code. You can track what becomes of your cards once you’ve handed them off/left them behind. Example: “Slip this card into your favorite book at a library.”Ĭard reference and card backs.
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